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- Doll Man
Doll Man
- By Anastacia Sholik
- Published 10/12/2009
- Photo Effects
-
Rating:




Now we need to put some freckles on the face. We'll choose the brush made by myself. If you know how to create different brushes, you may do it by yourself – it’s a procedure of inserting different brushstrokes of different Opacity.

Minimize the Opacity to 30% and change the brush's size to cover the boy's skin with small spots.

Then change the Blending Mode for this layer to Multiply and set Fill to 50%. Generally I don't see the difference between Opacity and the Fill options on the layer, which is why I minimize them by turn, depending on the mood.

Insert several bigger spots and then put together the layers (except the background's one), Make the corrections on the skin's color, selecting Image > Adjustments > Selective Color.

Now we'll accentuate the highlights on the hair. In this case we'll put some brushstroke of white color above the highlights and change the layer's Blending Mode to Overlay.

Changing the color of the hair is possible if apply Select > Color Range.

Then paint it out, using a brush with smooth edges on a new layer.

Change the layer's Blending Mode to Overlay. If necessary we may also minimize the Opacity. If wanting to change the nuance of the hair, it may be done with the next selection: Image > Adjustments > Hue/Saturation. Getting a more interesting effect is possible if drawing the hair with a more different color (warmer or colder nuances) on the highlights' zones. Now we'll start representing a mystic atmosphere on the picture. Firstly we need to insert more shadows on our character. Use also the brush with smooth edges of bigger size.

Blur out the shadow with the selection from here: Filter > Blur > Gaussian Blur (Radius - 34 pixels). Change the layer's Blending Mode on Multiply and minimize the Fill.

This way we may accentuate the light too, but this time we'll change the layer's Blending Mode on Overlay and minimize the Fill to 20%.

Insert the scratches now. In this case we'll apply three colors: dark - claret for the scratch's shape, the black one for the thin stripe inside and the white one for accentuating the edges. Then change the layer's Blending Mode on Overlay.

Drawing the silver earring is possible if choosing
the white color for the element's shape, then insert the shadows with the grey color which must be blurred by applying the Smudge Tool. Then select a hard brush of 1 px to insert very precisely the shadows and the highlights.

We may continue with the background (all the new layers will be created above the background's one, but under the character's layer). I represent the necessary ornament for the wallpapers, using the Pen Tool

Then we need to place it uniformly on the background and change the layer's Blending Mode on Overlay.

Representing the fissure on the wallpapers is possible if opening in a new window the appropriate texture (Ctrl+O).

Select it out (Ctrl+A), make a copy of it (Ctrl+C) and get back to our file, placing it on a new layer (Ctrl+V). Change the layer's Blending Mode on Multiply. Using the mask, try to paint the unnecessary part of the texture with black color, applying a brush with smooth edges. Get back from the mask to the texture, increasing its contrast, just for the mask's edges not to be seen. In this case we may apply Image > Adjustments > Levels (Ctrl+L) ?? Image > Adjustments > Curves (Ctrl+M).

Now we have to make the wallpapers look dirty. In this case we'll find the appropriate texture and put it on a new layer.

Change the layer's Blending Mode on Overlay and then makes the necessary corrections on the layer's contrast and color. Image > Adjustments > Levels (Ctrl+L) and Image > Asjustments > Hue/Saturation (Ctrl+U)

Now we'll have to add the shadow we need. For this operation we'll create a new layer under the layer containing the character. Press Ctrl button and click on the layer with the character (this way we'll get the selection along the contour). Fill the selected zone with black color, applying the Paint Bucket Tool. Then make several copies of the shadow layer we've got, Blur each copy with a different intensity (Gaussian Blur). Set different percentage for the Opacity option, placing the shadows the way we need with the Free Transform option.

Also we may use a big brush with smooth edges too and black and white colors (or any color on your wish, depending on the picture) with a low Opacity to make the play of lights and shadows more interesting on the wallpapers. The blending mode may be chosen by you. In this case it is Multiply for the black and the Overlay for the white one.

In the end I've decided to change the highlights in the eyes and the eyes shape too, applying the same methods, described above.
The picture is finished!

Made by Sigma.

Minimize the Opacity to 30% and change the brush's size to cover the boy's skin with small spots.

Then change the Blending Mode for this layer to Multiply and set Fill to 50%. Generally I don't see the difference between Opacity and the Fill options on the layer, which is why I minimize them by turn, depending on the mood.

Insert several bigger spots and then put together the layers (except the background's one), Make the corrections on the skin's color, selecting Image > Adjustments > Selective Color.

Now we'll accentuate the highlights on the hair. In this case we'll put some brushstroke of white color above the highlights and change the layer's Blending Mode to Overlay.

Changing the color of the hair is possible if apply Select > Color Range.

Then paint it out, using a brush with smooth edges on a new layer.

Change the layer's Blending Mode to Overlay. If necessary we may also minimize the Opacity. If wanting to change the nuance of the hair, it may be done with the next selection: Image > Adjustments > Hue/Saturation. Getting a more interesting effect is possible if drawing the hair with a more different color (warmer or colder nuances) on the highlights' zones. Now we'll start representing a mystic atmosphere on the picture. Firstly we need to insert more shadows on our character. Use also the brush with smooth edges of bigger size.

Blur out the shadow with the selection from here: Filter > Blur > Gaussian Blur (Radius - 34 pixels). Change the layer's Blending Mode on Multiply and minimize the Fill.

This way we may accentuate the light too, but this time we'll change the layer's Blending Mode on Overlay and minimize the Fill to 20%.

Insert the scratches now. In this case we'll apply three colors: dark - claret for the scratch's shape, the black one for the thin stripe inside and the white one for accentuating the edges. Then change the layer's Blending Mode on Overlay.

Drawing the silver earring is possible if choosing

We may continue with the background (all the new layers will be created above the background's one, but under the character's layer). I represent the necessary ornament for the wallpapers, using the Pen Tool

Then we need to place it uniformly on the background and change the layer's Blending Mode on Overlay.

Representing the fissure on the wallpapers is possible if opening in a new window the appropriate texture (Ctrl+O).

Select it out (Ctrl+A), make a copy of it (Ctrl+C) and get back to our file, placing it on a new layer (Ctrl+V). Change the layer's Blending Mode on Multiply. Using the mask, try to paint the unnecessary part of the texture with black color, applying a brush with smooth edges. Get back from the mask to the texture, increasing its contrast, just for the mask's edges not to be seen. In this case we may apply Image > Adjustments > Levels (Ctrl+L) ?? Image > Adjustments > Curves (Ctrl+M).

Now we have to make the wallpapers look dirty. In this case we'll find the appropriate texture and put it on a new layer.

Change the layer's Blending Mode on Overlay and then makes the necessary corrections on the layer's contrast and color. Image > Adjustments > Levels (Ctrl+L) and Image > Asjustments > Hue/Saturation (Ctrl+U)

Now we'll have to add the shadow we need. For this operation we'll create a new layer under the layer containing the character. Press Ctrl button and click on the layer with the character (this way we'll get the selection along the contour). Fill the selected zone with black color, applying the Paint Bucket Tool. Then make several copies of the shadow layer we've got, Blur each copy with a different intensity (Gaussian Blur). Set different percentage for the Opacity option, placing the shadows the way we need with the Free Transform option.

Also we may use a big brush with smooth edges too and black and white colors (or any color on your wish, depending on the picture) with a low Opacity to make the play of lights and shadows more interesting on the wallpapers. The blending mode may be chosen by you. In this case it is Multiply for the black and the Overlay for the white one.

In the end I've decided to change the highlights in the eyes and the eyes shape too, applying the same methods, described above.
The picture is finished!

Made by Sigma.
5 Responses to "Doll Man" 
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said this on 25 Oct 2009 8:07:54 PM CDT
Excellent work??????
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said this on 29 Oct 2009 2:23:00 PM CDT
exelente trabajo te felicito
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said this on 13 Feb 2010 7:02:56 AM CDT
Fantastic results! I haven't gone through the tutorial, so I don't know if something is missing, but it looks great.
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