Oblivion. Part 1

 

Royalty free stock backgrounds

This lesson I want to share my experience of representing difficult pictures. Usually I use standard brushes, changing sometimes their thickness, softness and transparency. This lesson includes representing in an easy way the human body (or almost human one), a portrait, clothes and accessories.

oblivion

1) This lesson I'll try defining the process itself. For the beginning the mood is very important. So is the draft. It's good to begin representing it on a paper and then working with it in Photoshop. I tried to have an eye on the right construction of the characters on this stage, just not to be too late after that.

oblivion

2) Let's begin by explaining how to draw the boy's character. Usually I start working by drawing the skin and then clothes. The hair and other small details can wait till the end, but now I need to have a good representation of shapes and colors.

oblivion

3) Drawing the skin needs about four colors and many other nuances and reflexes. As you may see the boy was transformed into an ugly elf with exotic colors and that explains my colors' choice. It's necessary to mention that to whole body shouldn't be so trivial. It should contain different prominences and convexities. Each muscle has its own shape and it is represented on the picture.

oblivion

4) It's necessary also to give a kind of texture to the skin that is important for giving to the picture more realness.

oblivion

5) Now it's time for the shirt. I like a deep blue color. It fits with the planned silver hair. For the beginning I'll mark the zone with the basic color. After that I choose a lighter nuance for picturing the more lighted zones on the picture.

oblivion

6) Let's represent now the flares with even lighter colors and pass to the shadows. I choose the blue - dark color. Don't
  
forget that the silk is characterized by the contrast between the light and the shadow. The instrument Burn Tool is helpful to thicken the shadows and then selecting the Dodge Tool helps to represent lighted "silk" flares. It's necessary to work also with the nuances' playing and the shirt's textile is finished.

oblivion

7) And now the hair. I like boys with long hair. That is why I decided not to make an exception this time too with my elf. I choose silver color as the basic one. And the basic zone must have a darker color than the hair has. Mark out with color Number 2 several of the hair locks. Select after that a thinner brush to represent a part of the most visible locks. It's not necessary to stop on each hair; it's enough having marked several of the zones, just for the back plan of the picture not to be so evident.

oblivion

8) Choose next step a thin brush of light color and try to give some shape for the hair, making the element more detailed. Don't forget about hair ends that must not show some bad worked lines on the picture. The hair may be processed also with a dark color. You may see on the picture an enlarged fragment.

oblivion

9) Let's work now with the small details. It's time for the jewelry. The red medallion on the elf's neck is easy to make. You may see below a simple version of it. For the beginning I'll mark the zone with the basic color and then picture the flares.

oblivion

10) Represent the shadows now and reflections. The blue color is predominant on the picture. The bright red medallion must reflect the other colors on the picture and fit the composition which is why I choose to introduce more blue color. The black is used for the metal, the dark - red color - for the stone. Then we have to select the Burn Tool and the Dodge Tool for inserting more contrasted elements on the picture.

oblivion


11) You may see on the picture a lot of small metallic things. I'll show you the process of drawing a small clamp on the shirt's collar. Mark out for the beginning the shape with basic silver color and then insert white color with a transparent brush. Next represent the shadows. Select after that the Burn Tool and Dodge Tool and use the instruments for finishing the clamp.

oblivion

   


Pages: « Back  1 2  Next » 

Tutorial Series

This tutorial is part 1 of a 3 part series. Other tutorials in this series are shown below:
  1. Oblivion. Part 1
  2. Oblivion. Part 2
  3. Oblivion. Part 3

Popular Tutorials

ghotic girl gone wild drawingfemale characterdrawing game shark attack in Adobe Photoshop CSDrawing Feather Bed in Adobe Photoshop CSPrimitive Art Man Drawing in Adobe Photoshop CSdrawing Wooden Plank in Adobe Photoshop CSAdobe Photoshop metallic paintDrawing and Graphic Art

Latest Tutorials

How to creare pure digital artSpotted Eagle Raylost shades - jasmine teaenvironmentleaving wallpaper - cartoony lookLandscape designGirlConcept development character





Partner Links

advertise here ...
CSS Gallery