The next lesson we'll see how is it possible to picture an anime character, to give a certain texture to metal in relief, to woolen clothes and to create in an easy way the background.
For the beginning we should open a new file: File - New
Choose now the Brush Tool
(3-6 px) and try to outline the character to be. I've chosen for this the red color, just to be easier to outline very accurately the contours, which we'll be of black color next.
Change now the size of the Brush Tool
in 1 px
and select the necessary color for the contours. Open a new layer: Layer - New - Layer
and use the Pen Tool
to picture very carefully the contours on the new layer.
Erase the layer containing the outlines after that: Layer - Delete Layer
. Create a new layer and place it under the layer containing the pictured contours. Paint it in white or grey colors with Paint Bucket Tool
. In case that the contours seem to be dimly, you may copy the layer with them: Layer - Duplicate Layer
and merge down the layers with contours again: Layer - Merge Down
Just not to mix this layer with the rest of them you may entitle it by clicking on the right mouse's button on the layer and choosing Layer Properties
. I've decided to turn this picture horizontally, that is why I should select next command: Edit - Transform - Flip Horizontal
. Select after that the Brush Tool
and on a new layer under the contours' layer color the picture with the main colors:
Continue picturing now. Start with the eyes. First you should select the Brush Tool
of three nuances and paint the iris. Then take the Blur Tool
with smooth edges of white color and insert the flares (they should be pictured on a new layer, above the contours).
Dark out a little the white of the eye using the Brush Tool
and the Blur Tool
. Then apply only the Brush Tool
to accentuate the outlining of the eye.
Continue with the lips. Paint in darker color the upper lip firstly, but on the lower one add the flare. It's necessary for this to use the Brush Tool
with smooth edges.
Introduce the shadow now on the girl's instrument on her shoulder, selecting the same Brush Tool
with the following adjustments.
Insert both the darker and lighter colors with easy motions. First you should introduce them on the textiles.
Then select the Dodge Tool
to decolorize the lighter parts.
Select after that the Brush Tool
and the Blur Tool
to dark out one of the girl's instrument's metal part. The second part should be decolorized with the Dodge Tool
Give it a relief texture. It's necessary to create a new layer, above the painted layer and then apply the filter (Filter - Render - Clouds
). Select the white and the black colors.
the size of the layer and change the angle of its placement also just
to be placed on that part we want to give it the texture. Select the
next combination: Edit - Free Transform
Group this layer with the layer that contains the painted girl: Layer - Create Clipping Mask
(ctrl+g). Everything that is situated outside the metal contours should be erased by choosing the Eraser Tool
. Change the layer's type on Overlay
and merge down both layers (ctrl+e).
The lace also should be more textured. Select for this the Brush Tool
of 1 px Hard Round
and two colors: dark-blue and the white colors. Outline the lace.
Insert the shadows on the girl's hair (Brush Tool
) and blur out also the hair's edges.
Add the mask to this layer: Layer - Add Layer Mask - Reveal all
. Use the Brush Tool
of black color and erase carefully the hair's parts on that place the flare should be. Select the Gradient Tool
to hide the bounds.
Apply the next command: Layer - Remove Layer Mask - Apply
. Then insert the shadow on the girl's skin by blurring the bounds too:
Choose the Brush Tool
to insert the shadows on the girl's clothes too.