- Home
- Photo Effects
- Unreal Night - Photo Effect
Unreal Night - Photo Effect
- By Anastacia Sholik
- Published 02/7/2007
- Photo Effects
-
Rating:




The next topic we'll
learn to create different types of images' distorting, change the
colors, the illumination, and work with the layers and program's
filters.
First we need to open in a new window the picture of a sandy beach: File - Open (ctrl+o).
Make a copy of this layer just to make it accessible for work: Layer - Duplicate Layer (ctrl+j). The previous layer must be deleted, using the appropriate icon on the Layers window. Now we should mark out the sky, making use of the Polygonal Lasso Tool.
Delete the marked zone. Make a new copy of the layer (ctrl+j) and blur it out with Filter - Blur - Gaussian Blur.
Change the layer's type on Multiply and minimize the Opacity of the layer till 70%. Then merge down the layers, using the next combination: Layer - Merge Down (ctrl+e).
Increase now the picture on its vertical position selecting the Crop Tool. Insert on a new layer the picture of a castle, but first we need to open it on a new window (ctrl+o). Then mark it out with Rectangular Marquee Tool and make a copy of it: Edit - Copy (ctrl+c). Get back to the processed picture and insert it on a new layer: Edit - Paste (ctrl+v).
Move the layer lower than the beach's layer and make the corrections on its size and perspective level. Make use of the next options: Edit - Free Transform (ctrl+t) and Edit - Transform - Distort.
Select now the Clone Stamp Tool and copying the blue zones of the sky, continue by painting the clouds and the empty part of the picture.
We have to change now the colors' corrections to create the necessary atmosphere, an evening one. First make the necessary corrections on the sand' layer, using the next options: Image - Adjustments - Curves (ctrl+m) and Image - Adjustments - Selective Color.
Then continue with the castle's layer, applying the same options:
Insert now a small shadow coming from the sand' layer. First we need to copy the layer: Layer - Duplicate Layer (ctrl+j) and make it totally black with Image - Adjustments - Channel Mixer:
Then blur out the layer, making use of Filter - Blur - Gaussian Blur.
Place it lower than the basic layer of the sand. Change after that the layer's Blending Mode on Soft Light.
Merge down all the layers: Layer - Merge Visible (shift+ctrl+e) and make a copy of the new obtained layer. Apply on this layer the next filter's option: Filter - Render - Lighting Effects.
Blur out the layer (Gaussian Blur).
After that, change the layer's type on Soft Light and minimize the Opacity till 40%.
Insert now on a new layer the picture of the sky:
Correct its sizes, selecting next option: Edit - Free Transform
(ctrl+t).
Make use of the selection shown here: Filter - Blur - Radial Blur.
Change the layer's type on Hard Light and increase the brightness of the layer (ctrl+m).
Merge down the layers and apply after that a prepared brush that can be downloaded here: http://www.deviantart.com/deviation/9890582/
?qo=65&q=by%3Alarafairie-stock&qh=sort%3Atime+-in%3Ascraps.
It is necessary for drawing the moon.
Merge down again all the layers (shift+ctrl+e) and get to the window Filter - Liquify (shift+ctrl+x) to use Bloat Tool for distorting a little the castle (the instrument must be applied with short pointed motions).
Represent on a new layer now a rounded element, using the Elliptical Marquee Tool and clicking on the shift button, paint it partially, selecting the Gradient Tool.
Change the layer's type on Overlay:
Draw the same way one more circle, but this time it should be smaller:
Represent on a new layer several stripes of different colors that must be placed lower than the castle. Choose for this operation the Brush Tool with smooth edges:
Change the layer's type on Overlay and distort the stripes a little, choosing next option: Edit - Transform - Distort.
Blur out the entire layer using the Gaussian Blur:
Now we have to merge down all the layers (shift+ctrl+e) and distort the new layer that we've got, making use of Filter - Distort - Wave. We have to mark out the layer, just not to blur out the edges too, Select the Rectangular Marquee Tool for the necessary markings:
We should change now the illumination. Selecting the next option Filter - Render - Lighting Effects, it's possible to create two light's sources (the second one - by pulling the lamp indicator).
The next instruments: Crop Tool and Rectangular Tool will help us to insert the picture in a frame:
Make a copy of the layer and apply to it the filter shown here: Filter - Sketch - Halftone Pattern.
Change the layer's type on Overlay:
Adjust a little the brightness and the contrast with this option: Image - Adjustments - Brightness/Contrast.
I've decided to change the colors of this layer and that is why I have to use next selection: Image - Adjustments - Gradient Map.
In the end we may add a lighter delicate frame. But we have to use on a new layer the Rectangular Tool to draw it in white color:
Change the layer's type on Overlay:
The illustration is finished!
+ View full size image
Made by Sigma
First we need to open in a new window the picture of a sandy beach: File - Open (ctrl+o).
Make a copy of this layer just to make it accessible for work: Layer - Duplicate Layer (ctrl+j). The previous layer must be deleted, using the appropriate icon on the Layers window. Now we should mark out the sky, making use of the Polygonal Lasso Tool.
Delete the marked zone. Make a new copy of the layer (ctrl+j) and blur it out with Filter - Blur - Gaussian Blur.
Change the layer's type on Multiply and minimize the Opacity of the layer till 70%. Then merge down the layers, using the next combination: Layer - Merge Down (ctrl+e).
Increase now the picture on its vertical position selecting the Crop Tool. Insert on a new layer the picture of a castle, but first we need to open it on a new window (ctrl+o). Then mark it out with Rectangular Marquee Tool and make a copy of it: Edit - Copy (ctrl+c). Get back to the processed picture and insert it on a new layer: Edit - Paste (ctrl+v).
Move the layer lower than the beach's layer and make the corrections on its size and perspective level. Make use of the next options: Edit - Free Transform (ctrl+t) and Edit - Transform - Distort.
Select now the Clone Stamp Tool and copying the blue zones of the sky, continue by painting the clouds and the empty part of the picture.
We have to change now the colors' corrections to create the necessary atmosphere, an evening one. First make the necessary corrections on the sand' layer, using the next options: Image - Adjustments - Curves (ctrl+m) and Image - Adjustments - Selective Color.
Then continue with the castle's layer, applying the same options:
Insert now a small shadow coming from the sand' layer. First we need to copy the layer: Layer - Duplicate Layer (ctrl+j) and make it totally black with Image - Adjustments - Channel Mixer:
Then blur out the layer, making use of Filter - Blur - Gaussian Blur.
Place it lower than the basic layer of the sand. Change after that the layer's Blending Mode on Soft Light.
Merge down all the layers: Layer - Merge Visible (shift+ctrl+e) and make a copy of the new obtained layer. Apply on this layer the next filter's option: Filter - Render - Lighting Effects.
Blur out the layer (Gaussian Blur).
After that, change the layer's type on Soft Light and minimize the Opacity till 40%.
Insert now on a new layer the picture of the sky:
Correct its sizes, selecting next option: Edit - Free Transform
Make use of the selection shown here: Filter - Blur - Radial Blur.
Change the layer's type on Hard Light and increase the brightness of the layer (ctrl+m).
Merge down the layers and apply after that a prepared brush that can be downloaded here: http://www.deviantart.com/deviation/9890582/
?qo=65&q=by%3Alarafairie-stock&qh=sort%3Atime+-in%3Ascraps.
It is necessary for drawing the moon.
Merge down again all the layers (shift+ctrl+e) and get to the window Filter - Liquify (shift+ctrl+x) to use Bloat Tool for distorting a little the castle (the instrument must be applied with short pointed motions).
Represent on a new layer now a rounded element, using the Elliptical Marquee Tool and clicking on the shift button, paint it partially, selecting the Gradient Tool.
Change the layer's type on Overlay:
Draw the same way one more circle, but this time it should be smaller:
Represent on a new layer several stripes of different colors that must be placed lower than the castle. Choose for this operation the Brush Tool with smooth edges:
Change the layer's type on Overlay and distort the stripes a little, choosing next option: Edit - Transform - Distort.
Blur out the entire layer using the Gaussian Blur:
Now we have to merge down all the layers (shift+ctrl+e) and distort the new layer that we've got, making use of Filter - Distort - Wave. We have to mark out the layer, just not to blur out the edges too, Select the Rectangular Marquee Tool for the necessary markings:
We should change now the illumination. Selecting the next option Filter - Render - Lighting Effects, it's possible to create two light's sources (the second one - by pulling the lamp indicator).
The next instruments: Crop Tool and Rectangular Tool will help us to insert the picture in a frame:
Make a copy of the layer and apply to it the filter shown here: Filter - Sketch - Halftone Pattern.
Change the layer's type on Overlay:
Adjust a little the brightness and the contrast with this option: Image - Adjustments - Brightness/Contrast.
I've decided to change the colors of this layer and that is why I have to use next selection: Image - Adjustments - Gradient Map.
In the end we may add a lighter delicate frame. But we have to use on a new layer the Rectangular Tool to draw it in white color:
Change the layer's type on Overlay:
The illustration is finished!
+ View full size image
Made by Sigma
5 Responses to "Unreal Night - Photo Effect" 
|
said this on 21 Jun 2008 6:47:39 PM CDT
Sorry my english is very bad. This is exelent, the efects are nice and the distortion helps a lot to the entire composition. My congratulations
|
|
said this on 21 Oct 2008 3:43:43 AM CDT
I lllllove works like this.TNX
|
|
said this on 30 Apr 2010 7:13:54 AM CDT
thank's
It's very very good .
|
|
said this on 15 May 2010 2:33:53 AM CDT
nice:) thanks for the post.......
|


Author)